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针对以往求解路径规划问题中以路径最短为目标的局限性以及随机选取初始路径的缺陷,引入合适的目标函数和遗传算子,提出了一种基于遗传算法的多目标虚拟装配路径规划方法,利用大范围初始化的方式产生具有代表性的初始群体,设计了具有启发作用、适合路径规划的遗传算子,能够同时得到不同特点的多条路径,优化了装配路径. 相似文献
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We present, analyze, and compare three random search methods for solving stochastic optimization problems with uncountable feasible regions. Our adaptive search with resampling (ASR) approach is a framework for designing provably convergent algorithms that are adaptive and may consequently involve local search. The deterministic and stochastic shrinking ball (DSB and SSB) approaches are also convergent, but they are based on pure random search with the only difference being the estimator of the optimal solution [the DSB method was originally proposed and analyzed by Baumert and Smith]. The three methods use different techniques to reduce the effects of noise in the estimated objective function values. Our ASR method achieves this goal through resampling of already sampled points, whereas the DSB and SSB approaches address it by averaging observations in balls that shrink with time. We present conditions under which the three methods are convergent, both in probability and almost surely, and provide a limited computational study aimed at comparing the methods. Although further investigation is needed, our numerical results suggest that the ASR approach is promising, especially for difficult problems where the probability of identifying good solutions using pure random search is small. © 2010 Wiley Periodicals, Inc. Naval Research Logistics, 2010 相似文献
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In an accumulation game, a HIDER attempts to accumulate a certain number of objects or a certain quantity of material before a certain time, and a SEEKER attempts to prevent this. In a continuous accumulation game the HIDER can pile material either at locations $1, 2, …, n, or over a region in space. The HIDER will win (payoff 1) it if accumulates N units of material before a given time, and the goal of the SEEKER will win (payoff 0) otherwise. We assume the HIDER can place continuous material such as fuel at discrete locations i = 1, 2, …, n, and the game is played in discrete time. At each time k > 0 the HIDER acquires h units of material and can distribute it among all of the locations. At the same time, k, the SEEKER can search a certain number s < n of the locations, and will confiscate (or destroy) all material found. After explicitly describing what we mean by a continuous accumulation game on discrete locations, we prove a theorem that gives a condition under which the HIDER can always win by using a uniform distribution at each stage of the game. When this condition does not hold, special cases and examples show that the resulting game becomes complicated even when played only for a single stage. We reduce the single stage game to an optimization problem, and also obtain some partial results on its solution. We also consider accumulation games where the locations are arranged in either a circle or in a line segment and the SEEKER must search a series of adjacent locations. © 2002 John Wiley & Sons, Inc. Naval Research Logistics, 49: 60–77, 2002; DOI 10.1002/nav.1048 相似文献
157.
Steve Alpern 《海军后勤学研究》2002,49(3):256-274
Two players are independently placed on a commonly labelled network X. They cannot see each other but wish to meet in least expected time. We consider continuous and discrete versions, in which they may move at unit speed or between adjacent distinct nodes, respectively. There are two versions of the problem (asymmetric or symmetric), depending on whether or not we allow the players to use different strategies. After obtaining some optimality conditions for general networks, we specialize to the interval and circle networks. In the first setting, we extend the work of J. V. Howard; in the second we prove a conjecture concerning the optimal symmetric strategy. © 2002 Wiley Periodicals, Inc. Naval Research Logistics 49: 256–274, 2002; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/nav.10011 相似文献
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针对水下自主航行器(AUV)地磁多参量多目标搜索的问题,提出了一种基于磁趋势敏感的多目标进化搜索算法。在进化算法的结构下,利用地磁场参量与导航路径的约束关系,以磁趋势敏感作为后验评估准则,建立导航模型,使得地磁多分量伴随航行器的运动同时同地收敛至各自目标值,实现导航目的。通过与六边形路径搜索算法的仿真对比,验证了多目标进化搜索算法的有效性和优越性。 相似文献
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针对水下自主航行器地磁多参量多目标搜索的问题,提出一种基于磁趋势敏感的多目标进化搜索算法。在进化算法的结构下,利用地磁场参量与导航路径的约束关系,以磁趋势敏感作为后验评估准则,建立导航模型,使得地磁多分量伴随航行器的运动同时同地收敛至各自目标值,实现导航目的。通过与六边形路径搜索算法的仿真对比,验证了多目标进化搜索算法的有效性和优越性。 相似文献
160.
装备器材供应网是装备器材供应保障工作的重要基石,其规划问题是我军装备器材保障过程的重要战略决策之一。针对节点、边和需求的不确定性,对不确定条件下由多个区域供应子网构成的装备器材供应网的规划问题展开研究。针对问题的特点,用区间分析理论对供应网规划中的不确定性因素进行度量和运算,得到不确定性规划模型,通过区间运算转化,将不确定性模型转化为确定性混合整数规划模型,并设计采用基于禁忌搜索算法的两阶段算法进行求解,分别得到了不同参数设置下的模型求解结果,并将所用算法与模糊规划和随机规划算法的求解结果进行了比较分析。实例分析结果表明所建立的模型和算法具有较强的实用性。 相似文献